Alpha Delivery

Demo
Project Management
Published

March 10, 2025

This is the first project delivery. I took some time to create a demo, update my timeline and resolve some minor issues to make the game more appealing.

Demo

Reflection

The alpha went really well. I’m very happy with what I delivered. I’ve overcome many bugs and challenges. Not everything went according to plan but more got done than expected. As part of this delivery, I got some time to re-evaluate the project timeline and scope. I adjusted for things that in retrospect aren’t needed for the beta demo.

Beta

I need to wrap up the game artifact work soon and publish it so I can attempt to answer my research question.

Next steps - Prioritized list

  • Finish narrative integration
    • Pooka
    • Dullahan
  • Quality of Life improvements. The core of the game is already completed!
    • Font Readability
    • Day/Night Mechanic
    • Needs way to pass time
      • Spotting mechanic to become default interaction for passing time.
    • Controls menu/tutorial
    • Final beta scene
    • To be continued screen when all narrative events are completed
    • Visual enhancements

Project Update

I also updated scope and re-evaluated the timeline based on the work completed so far. I got more done than expected for the alpha so I will make testing my main focus for the beta.

This Gantt chart shows how I will tackle the leftover work.