This is the first project delivery. I took some time to create a demo, update my timeline and resolve some minor issues to make the game more appealing.
Demo
Reflection
The alpha went really well. I’m very happy with what I delivered. I’ve overcome many bugs and challenges. Not everything went according to plan but more got done than expected. As part of this delivery, I got some time to re-evaluate the project timeline and scope. I adjusted for things that in retrospect aren’t needed for the beta demo.
Beta
I need to wrap up the game artifact work soon and publish it so I can attempt to answer my research question.
Next steps - Prioritized list
- Finish narrative integration
- Pooka
- Dullahan
- Quality of Life improvements. The core of the game is already completed!
- Font Readability
- Day/Night Mechanic
- Needs way to pass time
- Spotting mechanic to become default interaction for passing time.
- Controls menu/tutorial
- Final beta scene
- To be continued screen when all narrative events are completed
- Visual enhancements
Project Update
I also updated scope and re-evaluated the timeline based on the work completed so far. I got more done than expected for the alpha so I will make testing my main focus for the beta.
This Gantt chart shows how I will tackle the leftover work.